With the rapid growth of the gaming industry, teaching game development in extracurricular education has become increasingly relevant. The analysis of the recommended extracurricular programs revealed that most of them do not completely cover contemporary game design approaches, suggest the use of outdated or expensive software, and advocate russian resources and services. This study presents a PyGame workshop for extracurricular Computer Science education. The workshop was designed as a step-by-step game creation guide, with each step logically connected to the previous and next lessons, ensuring gradual progress. The Python programming language and PyGame library were chosen for the workshop implementation due to their accessibility, extensive documentation, and suitability for beginners. The workshop was implemented as a website using Google Sites, providing easy access to learning materials, code examples, and resources. The collected feedback indicated high levels of engagement and satisfaction with the learning experience. © 2025 Copyright for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).
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