Article 2021

The effect of technology-supported collaborative problem solving method on students’ achievement and engagement

Education and Information Technologies
Journal · Vol. 26 · Issue 4 · pp. 4127-4150
Abstract

This study aimed to determine the effect of web 2.0 technologies supported collaborative problem solving method on students’ achievement and engagement. A pretest–posttest quasi-experimental design was implemented. A total of 94 students who registered to the Object-Oriented Programming I-II courses participated in the study. Three groups were randomly assigned to the conditions. The collaborative problem solving method was used in the experimental groups and one of them was supported with web 2.0 technologies whereas the other group was supported with desktop software and face to face communication. The comparison group was taught with traditional methods. The results indicated that there was a significant difference between the experimental groups and the comparison group in terms of achievement. The academic engagement was examined in two subfactors as active learning and collaborative learning. In terms of active learning engagement, the results indicated that a significant difference exists between the experimental groups while the students’ levels of collaborative learning engagement in the experimental groups were significantly higher than the students’ in the comparison group. Based on the results, a set of implications were presented. © 2021, The Author(s), under exclusive licence to Springer Science+Business Media, LLC part of Springer Nature.

Keywords

Author Keywords

collaborative learning Programming Web 2.0 Technologies Computer-mediated communication

Index Keywords

Author Affiliations
Department of Computer Technologies, Afyon Kocatepe Üniversitesi, Afyonkarahisar, Afyonkarahisar, Turkey
Department of Computer Education and Instructional Technologies, Gazi Üniversitesi, Ankara, Ankara, Turkey
Funding & Acknowledgements
No funding information
References 10 References
1 Retrieved, (2017)
2 Ajjan, Haya, Investigating faculty decisions to adopt Web 2.0 technologies: Theory and empirical tests, Internet and Higher Education, 11, 2, pp. 71-80, (2008)
3 Alioon, Yasaman, The effect of authentic m-learning activities on student engagement and motivation, British Journal of Educational Technology, 50, 2, pp. 655-668, (2019)
4 Retrieved, (2012)
5 Shishigu, Aweke, The effect of problem based learning (PBL) instruction on students' motivation and problem solving skills of physics, Eurasia Journal of Mathematics, Science and Technology Education, 13, 3, pp. 857-871, (2017)
6 J Evol Med Dent Sci Jemds, (2017)
7 Bravo, Crescencio, A groupware system to support collaborative programming: Design and experiences, Journal of Systems and Software, 86, 7, pp. 1759-1771, (2013)
8 Chen, Pu Shih Daniel, Engaging online learners: The impact of Web-based learning technology on college student engagement, Computers and Education, 54, 4, pp. 1222-1232, (2010)
9 Cheah, Chinsoon, Factors contributing to the difficulties in teaching and learning of computer programming: A literature review, Contemporary Educational Technology, 12, 2, pp. 1-14, (2020)
10 Chorfi, Atef, Problem-based collaborative learning groupware to improve computer programming skills, Behaviour and Information Technology, pp. 1-20, (2020)
Quick Actions
Full Text via DOI
Citation Metrics
38
Times Cited (Scopus)

References 10
Document Identifiers