Published:Computer Applications in Engineering Education
(2026)
The rapid expansion of the Internet of Things (IoT) demands instructional models that effectively bridge theory and practice. This study explores the integration of Project-Based Learning (PBL) with the ADDIE instructional design model in an undergraduate Information Technology Projects course. As a…
Published:Computer Applications in Engineering Education
(2026)
Agile methodologies are widely used in engineering education to align academic outcomes with industry needs. Embedding Agile as a learning culture requires the pedagogical adoption of its principles rather than reliance on tools. This study examined links between Agile principles, team quality, and …
Published:Computer Applications in Engineering Education
(2025)
Virtual reality (VR) technologies have shown significant potential in enhancing the automotive design process by providing immersive, interactive, and collaborative environments for reviewing complex vehicle architectures. Traditional CAD models and physical prototypes often struggle to offer the fl…
Published:Computer Applications in Engineering Education
(2023)
This study examines how Industrial Engineering postgraduate programs intend to develop the competencies required for Industry 4.0 in their students. An exploratory and descriptive approach was adopted. Multiple sources of evidence were collected in four of Brazil's best-ranked and most traditional I…
Published:Computer Applications in Engineering Education
(2018)
Collaborative Open Online Courses (COOC), designed as the enhanced variance of Massive Open Online Courses (MOOC), inherently combines the advantages of high-quality online resources and face-to-face classroom teaching. It stimulates the collaboration and improvement of courses between educators and…