Journal Articles

Education Sciences

Published by Multidisciplinary Digital Publishing Institute (MDPI)

97
Articles
Showing 41 - 60 of 97 articles from this journal

Design and Assessment of an Active Learning-Based Seminar

Article Open Access
The Internet of Things (IoT) is an emerging paradigm, even though it does not receive enough attention in many academic plans. In order to introduce our students to IoT, in this paper we present the overall results of a seminar dedicated to encourage them to design basic IoT projects on a software a…

Exploring Pedagogical and Digital Practices in Vocational Education and Training: Comparing Teacher and Student Perspectives

Article Open Access
This article investigates the pedagogical and digital practices of vocational education and training teachers, offering comparative insights from both teacher and student perspectives. To this end, two questionnaires were constructed for teachers and students and then validated by means of inter-jud…

Virtual Environment in Engineering Education: The Role of Guidance, Knowledge and Skills Development in Electronic Circuits Teaching

Article Open Access
Information and Communication Technologies can create effective learning experiences and might enhance students’ knowledge and skills. In particular, virtual technologies are emerging as a transformative tool in education, in areas such as electronic circuits. Studies have shown that virtual environ…

Evolving Microcredential Strategies for Enhancing Employability: Employer and Student Perspectives

Article Open Access
In an era characterized by rapid technological advancements and shifting workforce demands, higher education institutions must continuously evolve to foster lifelong learning and career adaptability. This paper presents an updated framework for integrating microcredentials—such as digital badges, ce…

Comparison of Dual VET Models in Spain: Analysing Educational Quality from the Perspective of Educational Centres

Article Open Access
In Spain, dual vocational training has recently become a fundamental pillar to train the working population. This article focuses on two objectives: to evaluate the quality of two models of dual VET in Spain and to identify their differences in terms of the following dimensions: Teaching Team, Proce…

Implementation of Innovations in Skill Ecosystems: Promoting and Inhibiting Factors in the Indian Context

Article Open Access
Being considered a driver of economic growth as well as social participation and inclusion, skill development and vocational education and training (VET) policies constitute possible solutions to present challenges and ongoing problems. Therefore, VET has been the distinct subject of attempts toward…

Instructional Design Models for Pervasive Learning Environment: Bridging Formal and Informal Learning in Collaborative Social Learning

Article Open Access
In Indonesia, there is a significant gap between the skills, creativity, innovation abilities, and job awareness of college graduates as well as the demands of the modern workforce. This gap originates from a curriculum and learning design that has not kept pace with the rapidly evolving needs of so…

Exploring University Staff Views on Providing Continuing Education for Professional Engineers in Denmark: Using the Q Methodology

Article Open Access
This article reports on a study examining 28 university engineering educators’ viewpoints on how to provide continuing education for professional engineers in a Danish university context. The Q methodology was adopted to collect and analyze data qualitatively and quantitatively. Three significantly …

Evaluating the Impact of an Educational Intervention Using Project-Based Learning on Postpandemic Recovery in Rural Colombia

Article Open Access
This study evaluates the impact of a Project-Based Learning (PBL) intervention on postpandemic educational recovery in rural Colombia, focusing on student competencies in mathematics, language, science, and 21st-century skills. Conducted in rural schools, the intervention aimed to address significan…

A Learning Environment to Promote Awareness of the Experiential Learning Processes with Reflective Writing Support

Article Open Access
Promoting reflective thinking is becoming increasingly important in helping learners develop strategies to apply new information to unpredictable situations during their daily activities. Reflective writing, based on Kolb’s experiential learning cycle, could be one method for promoting reflective th…

Nudging Autonomous Learning Behavior: Three Field Experiments

Article Open Access
Autonomous learning behavior is an important skill for students, but they often do not master it sufficiently. We investigated the potential of nudging as a teaching strategy in tertiary education to support three important autonomous learning behaviors: planning, preparing for class, and asking que…

Using Online Discussion Forums to Enhance and Document Students’ Workplace Learning Experiences: A Semi-Private Emirati University’s Context

Article Open Access
Workplace learning experience complements students’ learning at the university and equips them with practical skills required in professional work contexts. Given its importance, educators must constantly devise strategies to enhance students’ workplace learning and collect contextual data to determ…

Skill Profiles for Employability: (Mis)Understandings between Higher Education Institutions and Employers

Article Open Access
There is a consensus that employers, when recruiting, look for future employees to have a certain required profile. This profile consists of a set of skills that are considered crucial for the correct performance of the tasks that the employees will be performing. It is usually easy to identify whic…

Analysis of Scratch Software in Scientific Production for 20 Years: Programming in Education to Develop Computational Thinking and STEAM Disciplines

Review Open Access
Scratch is an educational software based on visual programming blocks. It was created in 2003 by the Massachusetts Institute of Technology Media Lab (MIT) and it develops computational thinking (CT) skills from an early age in schools and allows STEM (science, technology, engineering and mathematics…

How Effective Is Entrepreneurship Education in Schools? An Empirical Study of the New Curriculum in Spain

Article Open Access
This research analyzes the results of an entrepreneurship education program focused on knowledge and attitudes in 1036 students of secondary education, high school, and vocational training, differentiated into two groups, control and experimental. It analyzes the outcomes after incorporating entrepr…

Survey of Personalized Learning Software Systems: A Taxonomy of Environments, Learning Content, and User Models

Review Open Access
This paper presents a comprehensive systematic review of personalized learning software systems. All the systems under review are designed to aid educational stakeholders by personalizing one or more facets of the learning process. This is achieved by exploring and analyzing the common architectural…

Educating Future Agricultural Engineers at the University of Burgos, Spain, through a Service-Learning Project on Rural Depopulation and Its Social Consequences

Article Open Access
A Service-Learning Project (S-LP) is a teaching experience through which the concepts covered during an educational course can practically be applied to address a given social problem. It is therefore a useful teaching methodology to bring courses closer to the real world. An S-LP experience is repo…

Competence Development Strategies after COVID-19: Using PBL in Translation Courses

Article Open Access
The 2019 pandemic had a direct impact on all educational stakeholders. While many teachers and trainers regarded the changes with some scepticism, others embraced the opportunity to integrate technology into their teaching-and-learning methods and resources. As translation trainers, it is essential …

Virtual Reality as the Catalyst for a Novel Partnership Model in Initial Teacher Education: ITE Subject Methods Tutors’ Perspectives on the Island of Ireland

Article Open Access
This small-scale study explores the attitudes of fifty initial teacher education (ITE) subject methods tutors towards the use of virtual reality (VR) in education and considers whether VR could be a catalyst for reviewing the partnership model within ITE programmes. In addition, this study offers a …

Project-Based Inquiry (PBI) Global during a Pandemic: A New Learning Ecology Perspective

Article Open Access
Building on new learning ecology theory and situated in the COVID-19 pandemic context, a qualitative research design was used to examine student and teacher perspectives on Project-Based Inquiry (PBI) Global. Drawing on Problem-Based Learning (PBL) and Project-Based Learning (PjBL), PBI Global suppo…