Journal Articles

Education and Information Technologies

Published by Springer • ISSN: 13602357

59
Articles
Showing 41 - 59 of 59 articles from this journal

Shared digital artifacts – Co-creators as beneficiaries in microlearning development

Article Open Access
Continuing vocational training benefits from the employees’ ability to share individual experience and expertise with their co-workers, as these assets constitute competitive advantages for companies. IT-supported systems can facilitate processes of knowledge elicitation (e. g. as part of collaborat…

Impact of collaboration with ICT industry partners on secondary students’ knowledge, attitudes, and IT competence

Article
The information technology industry has been identified as a priority industry for development in Hong Kong. Within this sector, there are a growing number of “new collar” jobs that may not require a traditional four-year degree. However, these jobs require a combination of technical and soft skills…

Knowledge construction in chemistry through web-based learning strategy: a synthesis of literature

Article Open Access
Smartphones and computer-based technology have revolutionized different development sectors including education. The current review describes the existing literature on Web-Based Learning (WBL) as a novel methodology applied in teaching and learning, and its potential effectiveness in teaching and l…

Digital literacy, technological literacy, and internet literacy as predictors of attitude toward applying computer-supported education

Article Open Access
Even though there is an abundance of research on computer supported education (CSE), digital literacy (DL), technological literacy (TL), and internet literacy (IL), the correlation between them and their effect on each other have not been analyzed in the literature. However, no study has been conduc…

Understanding intention and use of digital elements in higher education teaching

Article Open Access
Digital elements are being increasingly used in higher education teaching, but the intention and their actual use vary depending on the lecturers. We used the reasoned action approach to understand the beliefs and intentions behind the use of digital elements in this context. We conducted a quantita…

Shifting from traditional engineering education towards competency-based approach: The most recommended approach-review

Article
In recent years, universities have been developing more robust competency-based classes for students in Science, Technology, Engineering, and Mathematics (STEM). Competency-based education (CBE) is based on outcomes and is student-centred, creating a better learning experience. This paper provides c…

The role of student engagement in promoting teachers’ continuous learning of TPACK: based on a stimulus-organism-response framework and an integrative model of behavior prediction

Article
The importance and dynamic development of technological pedagogical content knowledge (TPACK) has been well recognized. In order to keep up with the development of the ever-changing society and variety of teaching technologies, teachers need to continue to learn TPACK. Previous studies indicated the…

Sustainable Development Goal for Quality Education (SDG 4): A study on SDG 4 to extract the pattern of association among the indicators of SDG 4 employing a genetic algorithm

Article Open Access
Sustainable Development Goals (SDG) are at the forefront of government initiatives across the world. The SDGs are primarily concerned with promoting sustainable growth via ensuring wellbeing, economic growth, environmental legislation, and academic advancement. One of the most prominent goals of the…

Examining the Relationships Between English Teachers’ Lifelong Learning Tendencies with Professional Competencies and Technology Integrating Self-Efficacy

Article Open Access
The aim of this study is to examine the lifelong learning tendencies of English teachers, their professional competencies, and their self-efficacy in integrating technology. For this purpose, a descriptive survey model was used in this study. The participants of the research consist of 561 English t…

Thai undergraduate science, technology, engineering, arts, and math (STEAM) creative thinking and innovation skill development: a conceptual model using a digital virtual classroom learning environment

Article Open Access
Qualitative and quantitative research methods were undertaken to examine and develop a digitally based virtual classroom learning environment (VCLE) for Thai undergraduate students’ creative thinking and innovation enhancement in science, technology, engineering, arts, and math (STEM/STEAM) discipli…

Towards teaching analytics: a contextual model for analysis of students’ evaluation of teaching through text mining and machine learning classification

Article Open Access
Recent trends in educational technology have led to emergence of methods such as teaching analytics (TA) in understanding and management of the teaching–learning processes. Didactically, teaching analytics is one of the promising and emerging methods within the Education domain that have proved to b…

The effect of technology-assisted and project-based learning approaches on students’ attitudes towards mathematics and their academic achievement

Article
The aim of the present study was to examine the effects of Technology-Assisted Learning (TAL) and Project-Based Learning (PjBL) approaches upon students’ attitudes toward mathematics and their academic achievements. A quasi-experimental research design was employed including pre-tests, post-tests an…

A literature review on the influence of Kahoot! On learning outcomes, interaction, and collaboration

Article
Initially developed in 2012, Kahoot! is a game-based student response system aiming to transform the class into a game show. However, some people have doubts about effectiveness of Kahoot! as an educational game. Therefore, based on past studies, this study explored the influence of Kahoot! on learn…

The effect of technology-supported collaborative problem solving method on students’ achievement and engagement

Article
This study aimed to determine the effect of web 2.0 technologies supported collaborative problem solving method on students’ achievement and engagement. A pretest–posttest quasi-experimental design was implemented. A total of 94 students who registered to the Object-Oriented Programming I-II courses…

The use of E-portfolio for self-reflection to promote learning: a case of TVET students

Article
The power of reflection is highly acknowledged to promote learning and develop expertise, yet reflective skills are rarely explicitly taught in schools. As a result, encouraging reflection among learners is often difficult to accomplish, especially in the Technical and Vocational Education and Train…

ERP based business learning environment as a boundary infrastructure in business learning

Article Open Access
Business education has been criticized for being theoretical and distant from the dynamisms of the business life. To answer to this criticism, different types of experiential learning environments, such as manual role-plays, computer simulations, and enterprise resource planning (ERP) systems, have …

Formation of students’ social competence in a virtual educational environment

Article
The formation of students’ social competence in the course of educational process in virtual educational environment represents an urgent pedagogical problem. The author proposes to present the development level of students’ social competence through introducing certain variables determined on a rel…

Influences on purposeful implementation of ICT into the classroom: An exploratory study of K-12 teachers

Article
Teachers are increasingly required to incorporate information and communications technologies (ICT) into the modern classroom. The implementation of ICT into the classroom should not be seen as merely an add-on, however, but should be included with purpose; meaningfully implemented based on pedagogy…

Blending the CoI model with Jigsaw technique for pre-service foreign language teachers’ continuing professional development using Open Sim and Sloodle

Article
This study seeks to investigate the effect of pre-service foreign language teachers’ interactions on their continuing professional development (CPD), using a theoretical instructional design framework consisted of the three presence indicators of a Community of Inquiry (CoI) model and the Jigsaw tea…